All about me

me me meeeeeeee!

Strictly professional stuff

I build things. Some of them are websites, some of them are games, I love building Lego (my first set) and I love working on my cars. I love the feeling of having something come together from a blank file, new Unreal Engine project or a pile of loose bricks.

When I'm not building something I'm either playing video games, cooking, or watching whatever show I'm binging at the moment.

A few favorites

  • Games: Apex Legends, CS2, Super Smash Bros., The Legend of Zelda, and of course, Minecraft
  • Food: Spaghetti bolognaise, bibimbap, tacos
  • Cars: Ford Focus ST mk3.5, BMW E30, BMW 2002, Porsche 930 Turbo, BMW Z3 Coupé
  • Films: Baby Driver, Whiplash, Interstellar, Nacho Libre
  • Shows: The Mentalist, Lost, Dexter
  • Superheroes: Iron Man, Spider-Man (Tobey Maguire)
  • Least favorite film: Little Nicky - never made it past five minutes
  • Color: Depends on the day

How to reach me

Elijah kneeling on a yoga mat at goat yoga, grinning, with a small goat standing on his back
Work
  • 2026 — present

    Full Stack Developer

    Kinetic Communications
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    I develop and maintain websites, web applications, and internal portals using WordPress, Laravel, and React, and have worked directly with clients on several projects to scope and deliver custom solutions. My work includes researching and consulting on AI-driven and web-based solutions tailored to client needs, as well as managing server provisioning and deployment, using the Trellis/Bedrock stack for custom-hosted WordPress sites, alongside more traditional managed hosting environments.

    Stack WordPress · Laravel · React · Trellis · Bedrock

  • 2025

    Lead Programming Instructor

    iD Tech
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    I managed the other instructors and kept the camp running smoothly across several class sections. I taught Unity, Unreal Engine and Roblox Studio to students aged 10 to 17, taking each of them through to a finished game prototype, and kept the room a positive and productive place to work in.

    Stack Unity · Unreal Engine · Roblox Studio

  • 2024 — 2026

    Lab Monitor

    Samford University
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    I provide hands-on technical support to around twenty students a week working in Autodesk Maya, Unreal Engine, ZBrush and other industry-standard tools, and help maintain course materials for the Game Design program.

    Stack Unreal Engine · Autodesk Maya · ZBrush

Education
  • 2022 — 2026

    Bachelors of Science

    Samford University
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    Bachelor of Science in Game Design with a minor in Computer Science, graduating with a 3.44 GPA.

    Coursework included Data Structures & Algorithms, Advanced Programming Concepts, Intro to Cybersecurity, Discrete Structures, and Advanced Game Programming.